Insights from the Localization of Elden Ring

By: Andrea Capuselli

Elden Ring is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game was directed by Hidetaka Miyazaki and made in collaboration with fantasy novelist, and creator of the Song of Ice and Fire saga, George R. R. Martin, who provided material for the game’s setting. After a long wait from eager fans, the game was released in February of 2022 with raving reviews.

As someone with over 100 hours into the game (at least by the time I’m writing this) and a long-time fan of From Software games, I’m officially hooked on exploring every inch of The Lands Between. You can only imagine how excited I was to learn more about the localization of the game, particularly the localization for Latin American Spanish – the language I’m using to play the game. Aside from Latin American Spanish and Brazilian Portuguese, Elden Ring has been localized into 14 different languages, including two variations of Chinese, Thai, Korean, and most European languages.

In this article, I am thrilled to have a conversation with Marina Ilari and Guido Bindi who were part of the localization team led by GameScribes for Latin American Spanish for the game. Let’s dive into the interview!

Continue reading on Terra Localizations’ site.

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